![]() Eccentricity, orbital period, distance orbiting, etc.Īs others have pointed out, Minmus is really far out in Kerbin's SOI. ![]() This makes me wonder what would have to be tweaked with planetary orbits to stop the system from falling apart. I'm personally going to start filling up my Kerbol system with asteroids I'm tracking to get some nice-looking visualizations.Īdditionally, all planet diameters are accurate and if you are using Texture Replacer, copy the planet textures into your My Documents/Universe Sandbox/Media folder and they will be used to texture the planets. ![]() ![]() I've included both the Kerbol and Kerbin systems for download here. My attempts to recreate the Kerbin system, however, have not yet been as successful, no doubt due to the smaller size. As you can see in the images above, using RK4 and letting the sim run forwards at automated steps for accuracy, the results are very approximate even 10 Earth years from the start of the game. Well, I only wanted a high-level simulation of the planets so by setting all their masses/densities to 0 they had no gravitational influence upon each other. No doubt because anyone who tried to recreate the entire system found that it's completely unstable under n-body physics. I searched but didn't find any simulations for the Kerbol system built in Universe Sandbox.
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